Dren Speaks at GDC 16

The Game Developers Conference (GDC) is upon us once again thie March 14-18. I'll be moderating the first MicroTalk in the history of the Audio Track with a session titled "Outside the Studio Walls: A MicroTalk Exploration of Non-Audio Ideas and Experiences" (check it out on the GDC site here).

The panel is Wednesday March 16th at 11am in West Hall, room 2010

Besides myself, it features a fantastic panel:

Andy Martin | Senior Sound Designer, Sucker Punch Daniel Olsén | Composer, Simogo David Earl | Composer/Producer/Educator, Davie Earl Production Emily Ridgway | Valve Software Karen Collins | CEO, Veemix Ariel Gross | Audio Director, QC Games Vincent Diamante | Audio Director, thegamecompany Jaclyn Shumate | Audio Lead, PopCap Kristen Quebe | Senior Sound Designer, Riot

If you'll be attending GDC this year, feel free to drop me a line for a meetup if you have an upcoming project you'd like to chat about. Or if you just wanna talk about German Expressionism or alternative fuel etc...


Nerdtracks began in 2009 and has now contributed interactive audio to more than 60 shipped game titles, apps, experiences and hardware...


You can send me a message

to the email below or on

Skype (drenmc), Twitter (@drenmc)

d r e n [a t] n e r d t r a c k s [d o t] c o m

o r

d a r i a [a t] n e r d t r a c k s [d o t] c o m

Purchase music...

If you are looking to purchase nerdtracks recordings, you can visit BandCamp (which has the most), or iTunes, or Google Play

  • Twitter Basic Black
  • Black SoundCloud Icon
  • Black YouTube Icon
  • Black LinkedIn Icon