January 20, 2017

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Dren Speaks at GDC 16

November 25, 2015


The Game Developers Conference (GDC) is upon us once again thie March 14-18. I'll be moderating the first MicroTalk in the history of the Audio Track with a session titled "Outside the Studio Walls: A MicroTalk Exploration of Non-Audio Ideas and Experiences" (check it out on the GDC site here). 


The panel is Wednesday March 16th at 11am in West Hall, room 2010


Besides myself, it features a fantastic panel:


Andy Martin  |  Senior Sound Designer, Sucker Punch
Daniel Olsén  |  Composer, Simogo
David Earl  |  Composer/Producer/Educator, Davie Earl Production
Emily Ridgway  |  Valve Software
Karen Collins  |  CEO, Veemix
Ariel Gross  |  Audio Director, QC Games
Vincent Diamante  |  Audio Director, thegamecompany
Jaclyn Shumate  |  Audio Lead, PopCap
Kristen Quebe  |  Senior Sound Designer, Riot


If you'll be attending GDC this year, feel free to drop me a line for a meetup if you have an upcoming project you'd like to chat about. Or if you just wanna talk about German Expressionism or alternative fuel etc...

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Nerdtracks began in 2009 and has now contributed interactive audio to more than 60 shipped game titles, apps, experiences and hardware...


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Skype (drenmc), Twitter (@drenmc)

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